Did I Mention She's Got A Fairy, and Can Turn People Into Animals? That Too. |
Once again we see the release of a new champion by the name of Lulu, who
just so happens to be a support-AP-jungling hybrid. Maybe I’m just behind on
the times, but I think Phreak would play Annie in the Jungle, so my opinion doesn’t
really matter. Besides what I feel is another new champion who will soon be
nerfed to the point that they will no longer be played, I found something else
about this patch to be completely appalling: the weakening of lifesteal items.
Perhaps appalling is too strong of a word, perhaps ‘completely confused by’ is
better. Personally I thought the
Bloodthirster (which is the main weapon that has been affected) has gone down
from 12% to 10% at beginning stacks, and now give .2% lifesteal per kill,
leading up to a max stacking of 20% lifesteal and no change to the overall
damage. To even it up a bit, Bloodthirsters no longer drop all their stacks on
death, only half. Now, I do admit that when I rolled Graves with two
Bloodthirsters I got pretty gruesome, and I remember what happened when people
who had skills AND good computers would use the might of two Bloodthirsters
against me. Yes, it was a bad place, but that doesn’t mean… okay I give in. I’ll
deal with my 40% if it means that I’ll have a chance to finally kill Caitlyn in
my lane.
So maybe I started nagging too early, oh wait, what’s this? Changing to that
Blue Golem Buff… regeneration down to only 1% instead of 1.5?! NOOOOOOOOOOOOO!
--Santa
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