Well, I got on the League today and found that something I had been fearing for the last month has finally come true: the refunding of Dodge runes. For everyone except me, this is most likely a good thing, but have you ever stopped to think about what has happened?
Well, League of Legends is a bit more fair now, Jax could be a monster to kill....
but I lost what I loved most! My ability to dodge random attacks! One time, by the undying power of the lulz gods, I dodged Cait's ultimate. The rage the followed was enough to kill 20 men. To this day I have no idea how I exactly managed to do this feat. Maybe Riot thought, that'd be pretty funny if that kid just made that Cait explode with rage.
Dodging was an odd ability. With my measly 6.75% dodge, I did manage to avoid a good bit of damage. It basically blocks out 6.75% of all melee attack damage, when you consider, because 6.75% of attacks automatically miss. This gives the advantage to someone in a team fight, or when you just so happen to run away (I can't tell you the number of times I've been called a hacker when avoiding melee attacks and running)
Now we find ourselves at the beginning of a new era, an era where I can no longer just parry blows with no thought at all. The rise of new runes, and a completely revised way of playing. I've been using dodge runes for half a year, and I say now that I will deeply miss all of the times I pissed off Teemo.
Well, I guess I'm going to have to buy something defensive-- stupid Banshee's Veil costing so much gold.
But nothing feels better than avoiding a Cho'Gath feast, eh?
However something does hang on my mind, and its mostly within Riot's recent updates. Saying this I mean that we have seen about 10 new champions with only one major change, being the Jungle in Classic. With the rise of season 2, I can only stop to wonder if the League is moving too quickly. I seem to only be really good at Dominion, but there's no championship for that. I'd love to see more features (Like a new gametype and Voice Chat which could be implemented in 2012) since Dominion, although very fun, isn't very good for some champions. Riot certainly is on the right track, and has achieved magic with this game, its not very often that I have multiple games that I want to play at the same time, and the League has kept me on my toes for the last couple months. I can only hope that Riot will stop to think that maybe a champion every week is maybe a bit too much, and will instead put a little more time into actual gameplay, and not champions. God forbid we get another release like Volibear, super OP or a champion like Rumble, who I haven't seen played in just about 100 games. Just something to think about.
--Santa